Tuesday, June 23, 2009
17 Mind-Blowing Digital Painting Tutorials Of Beautiful Girls
Heres a link i found on lines and colours.
http://www.smashingapps.com/2009/01/08/17-mind-blowing-digital-painting-tutorials-of-beautiful-girls.html
Blog Roll - Adding links to great art sites.
http://www.linesandcolors.com/
I'm going to add links from this page to other blogs that showcase great art. The link above (also found on the right now) is a great source of inspiration looking many different styles.
Please send me any you find ... I'd like to post them up!
I'm going to add links from this page to other blogs that showcase great art. The link above (also found on the right now) is a great source of inspiration looking many different styles.
Please send me any you find ... I'd like to post them up!
Monday, June 22, 2009
Tuesday, June 16, 2009
Torus Rocks
MudBox Test
A MB2009 test bust. It's been a worthwhile trial while I sat around feeling sorry for myself, full of snot-bugs. I didn't use any reference for this, but the result kind of reminds me of a cross between Dirty Harry and Herr Starr from Preacher. Notes about MB2009:
- It doesn't have a renderer, thankfully it's got pretty good on-screen display functions so screen caps are okay and will have to do. I tried a render in Maya and couldn't be bothered waiting - this bust alone was 2051728 poly! Despite this it ran very well, no lag.
- You can't duplicate meshes. Had to export one eye and re-import it just to duplicate!
- No great posing tools - it's expected that you'll be using Maya again of course, but I can see that it's not going to compete well against Zbrush without it.
- Exporting normal and occlusion maps seems simple enough - not tested though.
- Tools are limited, again compared to Zbrush, but do the job.
- Layout in MB is a billion times easier to understand then Zbrush - I got started straight away, instead of staring at the screen like a gump when I first looked at the Z.
- Sculpting eyes is murder.
Monday, June 15, 2009
Haruka
Sunday, June 14, 2009
Lion
My attempt at Challenge No.2. The top image was created by Tess, my niece.
I had planned to do a background but really couldn't get anything to work with the colours. If anyone knows of any good books or online resources that teach basic colour theory let me know - this challenge reminded me just how much I don't know about colour palettes and the like.
I had planned to do a background but really couldn't get anything to work with the colours. If anyone knows of any good books or online resources that teach basic colour theory let me know - this challenge reminded me just how much I don't know about colour palettes and the like.
Cry Me A River
Thursday, June 11, 2009
Community Message - Blog Roll
I've added a blog roll to site - if you'd like your personal blog or website linked here, send me an email and I'll add it.
Tuesday, June 9, 2009
Monday, June 8, 2009
Art Challenge 2
Thanks to everyone who uploaded their work for the first art challenge! I really enjoyed seeing what came in. The thinking behind the challenge came from EA's Visceral Games who are devolping a game based on Inferno, from the Divine Comedy ( http://en.wikipedia.org/wiki/Divine_Comedy ). What classic is now safe from game designers? ;)
That's it - do with this as you will. This 'challenge' isn't a competition! It's a personal challenge, an opportunity for practice and to have a laugh. Your post can be as simple or finished as you like.
~Art Challenge #2~
Take a look at the previous post on using children's scribbles as a shape for a creature. Try it yourself ... if you don't have a child handy, do your own scribbles but do them fast and don't think much of what you're doing otherwise you'll defeat the purpose of the challenge. Submissions should include both scribble and finished work.
Take a look at the previous post on using children's scribbles as a shape for a creature. Try it yourself ... if you don't have a child handy, do your own scribbles but do them fast and don't think much of what you're doing otherwise you'll defeat the purpose of the challenge. Submissions should include both scribble and finished work.
That's it - do with this as you will. This 'challenge' isn't a competition! It's a personal challenge, an opportunity for practice and to have a laugh. Your post can be as simple or finished as you like.
Friday, June 5, 2009
Wednesday, June 3, 2009
No surprise
The Monster Engine ... children's drawings come to life
Tuesday, June 2, 2009
Anubis the god of the underworld.
This isnt my attempt at the art challenge will get that done soon as i make my mind up about what i wanna do. Thought id post this to make my first contribution. This piece was to practise painting in colour and tone plus I've wanted to do it for a while now. Would like to re-imagine the armour at some point in the future.
E3: 2009 Into The Pixel Exhibition Picks 16 Top Works Of Art
http://www.intothepixel.com/artwork/2009_contest_winners.asp
"Jurors for the video game art exhibition Into The Pixel have selected 16 works of art from a field of 200 submissions to show at E3, including pieces from Guild Wars 2, Flower, Halo Wars and Legends of Norrath - Against the Void (pictured). "
Check out the other years too ...
"Jurors for the video game art exhibition Into The Pixel have selected 16 works of art from a field of 200 submissions to show at E3, including pieces from Guild Wars 2, Flower, Halo Wars and Legends of Norrath - Against the Void (pictured). "
Check out the other years too ...
Subscribe to:
Posts (Atom)